5/4/2023 0 Comments October 11 wasteland 3So I suggest you kill October-11 (use the dialogue options), Long John, Dos-Teh-Seh and Earl - generally, it will not have irreversible consequences. If you kill October-11 you'll be sorry, but the story will continue to develop.If you free October-11 she will continue killing people in Colorado, Wolfe and Mercenaries will leave Ranger HQ and you will not receive any more missions from them.October-11 and kill or let her go the problem. Or you'll have to kill everyone in Machine Commune, after you kill Tinker, for which you will get from Gary 'Nacl' Wolfe an interesting award Skill Book: Dick Markowitz's STEALTH SQUAD which gives Perk: +1 Combat Shooting, increasing Critical Chance to 50%.Either you don't complete Wolfe's Hunt Mission and keep relatively good relations with Machine Commune.While for killing the 3 remaining Synths (for the mission) we will be only negatively assessed, then killing the fourth (necessary to complete the mission) Tinker in Machine Commune will meet with hostility of robots in Machine Commune, which will make you have to kill them all. The only significant problem we will have with completing Wolfe's Hunt Mission. This is not significant, it does not block the path in the main story, and we will be able to avoid the consequences of our actions quite easily when assessing what we will face from the Machine Intelligence Tower (in Machine Commune in Denver). Now that we have October-11's head, we should bring it back to Gary "NaCl" Wolfe in Ranger HQ Map of starting location for Wolfe's HuntĪny action against Synths (killing first 3 Synths) in Colorado will have a negative impact on your relationship with Machine Commune in Denver. We should collect its head for Wolfe.īring the Synth's head to Gary "Nacl" Wolfe at Ranger HQ. He knows the synth is still somewhere downtown, and wants us to find it, kill it, and bring him its head. White ceramic 11 oz (0.33 l) Rounded corners C-Handle. These cowboy antics pissed off Sheriff Daisy, and she kicked out Wolfe out. High quality sublimation printing makes it an appreciated gift to every true hot beverage lover. Wolfe shot up Colorado Springs trying to kill a synth, but it gave him the slip. įind and destroy the Synth hiding in Downtown Colorado Springs. Gary "NaCl" Wolfe, a merc who's had dealings with the Rangers In Arizona, has shown up at Ranger HQ and offered to pay us if we bring him the head of synth that's hiding in Downtown Colorado Springs. The story of this mission takes place in: Downtown Colorado Springs Map, Bizarre Interior Map, Department of Energy Site Map, Tellurium Mine Map. This is Secondary Mission with recommended Level 6. However, if you’re more concerned with reputation and want an ending that allies you with the synths, then maybe spare the child-synth.You will receive "Wolfe's Hunt" Mission in zone: Ranger HQ from Gary 'Nacl' Wolfe. “NaCl” gives multiple thousands of dollars if you complete the full quest (which goes all over Colorado). Later in the story, it will be significantly easier to side with the synths. However, October 11 and its protector will be very thankful, and you’ll get reputation in Denver. Doing so will immediately end the “NaCl” quest you didn’t even kill the first synth, after all. Stunning them allows you to arrest them, and then execute without a fight, or let them go.Īlternatively, you can tell them to flee. You’ll get it’s head as a reward, and can continue with the “NaCl” synth hunting questline (ending with massive money rewards and anti-synth benefits). If you choose to kill, there will be a short fight with October 11 and their protector. Any character can initiate a conversation with the little synth, but a stun will allow you to kill it without a huge fight.ĭuring the conversation, you have several choices for October 11: You can kill the young synth, or tell it to flee. Once at the museum, a character with Nerd Stuff 4 can stun him and interrogate. Your first synth is October 11, who is in the Patriarch’s Museum, hiding among other electronics. Eventually, you will run into Gary “NaCl” Wolfe, who wants you to bring him synth heads. In order to meet October 11, you must first go to Little Vegas and start its casino questline. Wasteland 3 October 11 | Arrest, Destroy, or Set Free This young-looking robot might be morally ambiguous for killing… but you might want to think twice before working with the ranger. The first synth, October 11, has three choices associated with it. One of these quests brings you to Little Vegas, where you encounter a ranger hunting down synths. Wasteland 3 is a massive RPG set in a post-apocalyptic world with loads of quests to complete.
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